Wednesday, November 2, 2011

It's been forever

I've not been terribly active and Fountain just never caught my fancy, though I've been having fun flying around Heimatar, Metropolis, and Sinq Laison. Sometimes even in high sec space? And I did have fun two to three days ago when I watched some gate campers leave an industrial wreck full of ISK 11M in mechanicals sitting about. Being the helpful soul that I am, I cleaned it up for them.

They might have been coming back?
I gave them all of 45 seconds to get back --
Since they didn't, 'twas right and fair to consider it abandoned! ^_^

Thursday, October 7, 2010

I didn't know! (Singularity)


My alliance is under yet another war dec (*yawn*). So did I prepare? No, I wasted a half-hour before work this morning after downloading Singularity... doing nothing but playing with character designs. I would have stayed longer if I had not asked a friend if she could pick me up from the oil change shop. But at least it was fun playing with Singularity! ^_^

Monday, June 28, 2010

Sometimes it pays to be an early bird?

First --
A fun read:

Second --
Not something of mine, but close. Early yesterday morning one of my sibs was flying through Algogille. Seeing a wreck near the gate to Renyn, he couldn't resist a peek... and he saw TREASURE!

Now he knew how to fly an Iteron (albeit Mark I) despite being little more than a week out of the Center for Advanced Studies (I understand that he may have been flying an industrial after mugging convoys, caravans, chandlers, and merchants for oxygen using a Catalyst destroyer?). And there was one available in system for 260k...

Reportedly he managed to pull out three of the four Advanced Ice Command Centers, 900+ of the thousand Robotics on board, and some 4k units of liquid ozone. Not too bad for just flying through Empire minding his own business!

Friday, June 4, 2010

Sometimes high, sometimes low; sometimes all about

Last night
My CEO made my night yestereve when I offered the corp a moon harvesting array, some silos, and some offense / defense modules at one of our null sec operations. "Damn. Where did you get those, Kinroi? WHO DID YOU ROB?" Best response yet to something I got at fire sale prices! Grabbing things up that are on sale from multi-system evacuations is like browsing yard sales for indigent alliances. ^_^

Not quite as fast
Sometimes I like to kick about null sec, but sometimes I also like to check in on mission agents in high sec. Late last night I cost a friend a tech 1-fitted Drake when I failed to warn her about the hazards of a fracas 'twixt the Serpentis and Guristas. Thankfully I had a replacement tech 2-fitted Drake in-system -- a Drake I'd fitted out to probe wormholes before realizing that it was too fragile -- but I still felt like I should have warned her more clearly. Obviously clear communication is important whether your opponent is a capsuleer or a 'rat faction. >.<

Thursday, May 27, 2010

Jammers: first among equals?

Avoriel and I were discussing how I might fit out a Blackbird hull into which I'd chanced. Surprised at how much further I could jam in a Blackbird than a Falcon (my Long Distance Jamming skill is only middling), I decided to compare the bonuses listed for Caldari EWAR craft.

Griffin --
Caldari Frigate Skill Bonus: 15% bonus to ECM Target Jammer strength and 10% bonus to ECM Target Jammers' capacitor need per level.

Kitsune --
Caldari Frigate Skill Bonus: 20% bonus to ECM target jammer strength and 10% reduction in ECM target jammers' capacitor need per level
Electronic Attack Ships Skill Bonus: 10% bonus to ECM target jammer optimal range and 5% bonus to capacitor capacity per level

Blackbird --
Caldari Cruiser Skill Bonus: 15% bonus to ECM Target Jammer strength per level; 10% bonus to ECM Target Jammer optimal range and falloff per level.

Falcon --
Caldari Cruiser Skill Bonus: 5% Bonus to Medium Hybrid Damage Per Level; 10% Bonus to ECM Target Jammer capacitor use per level
Recon Ships Skill Bonus: 30% bonus to ECM Target Jammer strength per level and -96% to -100% reduced CPU need for cloaking device per level.
Role Bonus: 80% reduction in liquid ozone consumption for cynosural field generation and 50% reduction in cynosural field duration. Note: can fit covert cynosural field generators

Rook --
Caldari Cruiser Skill Bonus: 5% Bonus to Heavy and Heavy Assault Missile Launcher Rate of Fire per level; 10% Bonus to ECM Target Jammer capacitor use per level
Recon Ships Skill Bonus: 30% Bonus to ECM Target Jammer strength per level; 10% Bonus to Heavy Assault & Heavy Missile velocity per level

Scorpion --
Caldari Battleship Skill Bonus: 15% bonus to ECM Target Jammer strength per level; 20% bonus to ECM Target Jammer optimal and falloff range per level; 20% Bonus to ECM Burst Range per level

Widow --
Caldari Battleship Skill Bonus: 5% bonus to cruise and siege missile launcher rate of fire and 10% bonus to cruise missile and torpedo velocity per level
Black Ops Skill Bonus: 30% bonus to ECM target jammer strength and multiplies the cloaked velocity by 125% per level
Note: can fit covert cynosural field generators and covert jump portal generators. No targeting delay after decloaking

Friday, May 21, 2010


*Thump* Well, this is indeed on!

Finding a first entry stumped me; but then I do enjoy a little of everything from haunting Syndicate and Providence to hunting Sansha zombies to whatever odd jobs the latest zaibatsu agent wants in whatever empire space I find myself.

But then I found something on which I could wax eloquent: the ancient and lowly Velator. With a Micro Auxiliary Power Core you can mount a decent Cold-Gas afterburner and two tech II railguns on it. With a tech II Signal Amplifier and a tech II Auto Targeter you can fit a 150mm Railgun II and a 'Langour' webber in the mids and lock onto seven hostiles at 40 km. And either way you can fit two of the tech II versions of the Minmatar Warrior or Gallente Federation Hobgoblins in its drone bay. Who would ever expect that out of a ship used to train rookies? What's not to like? ^_^